Persona 5 The Phantom X Opções
All-Out Attacks can now be initiated by any party member (except navigators) once every enemy has been downed. A new feature to this game are Highlight which are performed in a similar vein to Showtime, albeit it is performed with only one character rather than two. After charging up a meter, a character can be selected and they will use a Highlight. Some Highlight like Lufel's are stat buffs or health recovery rather than attacks. The protagonist's highlight has different versions depending on which type Persona that he has summoned with during the battle.
On his way to school the following day, Nagisa meets with his classmate Motoha Arai and her best friend, Tomoko Noge, who aspires to play baseball professionally after Motoha abruptly quit baseball. Tomoko saves Motoha from being rammed by Kiuchi, but she herself is thrown onto the tracks, preventing her from playing baseball. Motoha resolves to change Kiuchi's heart.
Perfect World Games first teased the project with a trailer in April 2021. Titled Code Name: X, it was claimed to be the first mobile entry in a “famous Japanese console game series” that has sold over 10 million copies worldwide.
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They exist in the protagonist's cognition. In the real world, the protagonist either knows them, or has met or heard about them, which even he does not necessarily need to have realized.
The gameplay isn't bad, but it's clear that they've decided to focus on finding more ways to get people to spend rather than creating an enjoyable experience. Especially when we have previous versions to compare to, the global version is way stingier, consistently giving less rewards and increasing prices.
Daisoujou wearing a mask and his skeletal body has been changed to have a more flesh-like appearance.
Like Persona 5, the dungeon crawling portion takes place in the Metaverse, a realm created from subconscious desires that consists of Mementos and Palaces.
The developers describe the content like this: “This game contains depictions of suicide and violence against children in some scenes.”
Unless SEGA puts out a statement to at least commit to reward parity with the Chinese server, I can't recommend playing this game. At the very least, definitely don't spend on it.
Much of the gameplay takes direct reference from Persona 5, where the protagonist will live a dual life between spending time in the real world, as well as roaming and fighting in the Metaverse. The game does not follow a calendar system; the protagonist's free time in the city is only limited by a special currency taking the form of hourglasses.
The footage was noted to feature the aesthetic and music reminiscent of Persona 5, but the ties to the Persona series were not Persona 5 The Phantom X officially confirmed.[7] The connection was later discovered through image filenames on the website and the binary code at the end of the trailer, which was translated to Persona 5X.[7]
She is also responsible for stalking and psychologically grooming Shoki Ikenami, who she views as nothing but a possession, while being hostile towards those who are closest to him.
They also appear within the CrossFate storyline where it is revealed they exist in a parallel world to the protagonist's group of Phantom Thieves.
While this game has the same social stat system as Persona 5, the stats can be raised to a much higher amount. Similarly, the game has Synergy Links, which function near identically to the Confidant system, only with more ranks, usually ranging from 15 to 20. Despite this, for most of the ranks only ten of them have events. There also are some non confidant characters that have side quests the protagonist can complete to get rewards.
Currently, mission 3 is the longest main story mission content due to had two different major targets within one shared Palace.